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AI Insights · Timothy · January 2021

Q4 2020 US iOS Performance of Top Card Battler Apps

An analysis of the top 5 card battler applications on the iOS platform in the United States during the fourth quarter of 2020 reveals varied trends in downloads, revenue, and active users.

Q4 2020 US iOS Performance of Top Card Battler Apps

In the last quarter of 2020, the card battler genre saw interesting movements on the US iOS platform. Sensor Tower's data provides us with a snapshot of how these apps performed during this period.

Starting with Yu-Gi-Oh! Duel Links, the game showed a fluctuating revenue pattern, peaking at $618K in the week of September 28 and then showing a spike to $378K in the final week of December. Downloads for the game began at approximately 13K in late September and saw a slight decrease to 8.5K by the end of December. Weekly active users started at around 149K and ended the quarter with 133K.

WWE SuperCard - Battle Cards by 2K demonstrated a more stable revenue trend, starting at $87K and ending the quarter on a high note with $226K. Downloads saw a significant jump from about 1.9K to 9K in mid-November, later stabilizing to 3.8K by the year's end. The game's active user base grew from approximately 56K to a peak of 72K in mid-November, before ending the quarter at around 60K.

Blizzard Entertainment's Hearthstone experienced a revenue rollercoaster, with a notable peak of $340K in the week of October 19, and ended the quarter with a consistent $97K. The game's downloads experienced a peak of approximately 11.2K in late November, while weekly active users fluctuated, starting at 115K and peaking at 140K in November, before closing the quarter at 111K.

Topps® BUNT® MLB Card Trader saw its revenue grow towards the end of the quarter, reaching $128K in the last week of December from a starting point of $61K. Downloads were modest, with an initial 839 in late September and ending with 886 in December. Active users showed a slight upward trend, starting at around 5K and ending at 4.8K.

Finally, Mighty Party: Battle Heroes from Panoramik Games had a gradual increase in revenue, from $17K to $69K by the end of December. Downloads had a notable rise in November, from 610 to a peak of 9.9K in the week of December 21. The weekly active users count followed a similar pattern, starting at 16K and increasing to 43.7K in late December.

For more detailed insights and data, Sensor Tower's platform offers a comprehensive analysis of app performance across various metrics and timeframes.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021